i2pd/TunnelPool.h

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#ifndef TUNNEL_POOL__
#define TUNNEL_POOL__
#include <set>
#include <vector>
#include "Identity.h"
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#include "LeaseSet.h"
#include "I2NPProtocol.h"
#include "TunnelBase.h"
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namespace i2p
{
namespace tunnel
{
class Tunnel;
class InboundTunnel;
class OutboundTunnel;
class TunnelPool // per local destination
{
public:
TunnelPool (i2p::data::LocalDestination * owner, int numTunnels = 5);
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~TunnelPool ();
void CreateTunnels ();
void TunnelCreated (InboundTunnel * createdTunnel);
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void TunnelExpired (InboundTunnel * expiredTunnel);
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std::vector<InboundTunnel *> GetInboundTunnels (int num) const;
private:
void CreateInboundTunnel ();
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private:
i2p::data::LocalDestination * m_Owner;
int m_NumTunnels;
std::set<InboundTunnel *, TunnelCreationTimeCmp> m_InboundTunnels; // recent tunnel appears first
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};
}
}
#endif