add client/transit tunnel count in webui

This commit is contained in:
Jeff Becker 2016-03-02 10:05:26 -05:00
parent 9378668e52
commit 1dc6cec1aa
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GPG Key ID: AB950234D6EA286B
3 changed files with 22 additions and 22 deletions

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@ -448,12 +448,12 @@ namespace util
s << "<b>Floodfills:</b> " << i2p::data::netdb.GetNumFloodfills () << " ";
s << "<b>LeaseSets:</b> " << i2p::data::netdb.GetNumLeaseSets () << "<br>\r\n";
size_t clientTunnelCount = i2p::tunnel::tunnels.CountOutboundTunnels();
clientTunnelCount += i2p::tunnel::tunnels.CountInboundTunnels();
size_t transitTunnelCount = i2p::tunnel::tunnels.CountTransitTunnels();
s << "<b>Client Tunnels:</b> " << std::to_string(clientTunnelCount) << " ";
s << "<b>Transit Tunnels:</b> " << std::to_string(transitTunnelCount) << "<br>\r\n";
size_t clientTunnelCount = i2p::tunnel::tunnels.CountOutboundTunnels();
clientTunnelCount += i2p::tunnel::tunnels.CountInboundTunnels();
size_t transitTunnelCount = i2p::tunnel::tunnels.CountTransitTunnels();
s << "<b>Client Tunnels:</b> " << std::to_string(clientTunnelCount) << " ";
s << "<b>Transit Tunnels:</b> " << std::to_string(transitTunnelCount) << "<br>\r\n";
}
void HTTPConnection::HandleCommand (const std::string& command, std::stringstream& s)

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@ -795,20 +795,20 @@ namespace tunnel
return timeout;
}
size_t Tunnels::CountTransitTunnels() {
// TODO: locking
return m_TransitTunnels.size();
}
size_t Tunnels::CountTransitTunnels() {
// TODO: locking
return m_TransitTunnels.size();
}
size_t Tunnels::CountInboundTunnels() {
// TODO: locking
return m_InboundTunnels.size();
}
size_t Tunnels::CountInboundTunnels() {
// TODO: locking
return m_InboundTunnels.size();
}
size_t Tunnels::CountOutboundTunnels() {
// TODO: locking
return m_OutboundTunnels.size();
}
size_t Tunnels::CountOutboundTunnels() {
// TODO: locking
return m_OutboundTunnels.size();
}
}
}

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@ -202,10 +202,10 @@ namespace tunnel
const decltype(m_InboundTunnels)& GetInboundTunnels () const { return m_InboundTunnels; };
const decltype(m_TransitTunnels)& GetTransitTunnels () const { return m_TransitTunnels; };
size_t CountTransitTunnels();
size_t CountInboundTunnels();
size_t CountOutboundTunnels();
size_t CountTransitTunnels();
size_t CountInboundTunnels();
size_t CountOutboundTunnels();
int GetQueueSize () { return m_Queue.GetSize (); };
int GetTunnelCreationSuccessRate () const // in percents
{