portable windows data directory

This commit is contained in:
orignal 2016-10-19 12:54:13 -04:00
parent 442a0c48e7
commit cb324ca723

32
FS.cpp
View File

@ -45,9 +45,19 @@ namespace fs {
return;
}
#if defined(WIN32) || defined(_WIN32)
char localAppData[MAX_PATH];
SHGetFolderPath(NULL, CSIDL_APPDATA, 0, NULL, localAppData);
dataDir = std::string(localAppData) + "\\" + appName;
char localAppData[MAX_PATH];
// check executable directory first
GetModuleFileName (NULL, localAppData, MAX_PATH);
auto execPath = boost::filesystem::path(localAppData).parent_path();
// if config file exists in .exe's folder use it
if(boost::filesystem::exists(execPath/"i2pd.conf")) // TODO: magic string
dataDir = execPath.string ();
else
{
// otherwise %appdata%
SHGetFolderPath(NULL, CSIDL_APPDATA, 0, NULL, localAppData);
dataDir = std::string(localAppData) + "\\" + appName;
}
return;
#elif defined(MAC_OSX)
char *home = getenv("HOME");
@ -57,12 +67,12 @@ namespace fs {
#else /* other unix */
#if defined(ANDROID)
if (boost::filesystem::exists("/sdcard"))
{
dataDir = "/sdcard/" + appName;
{
dataDir = "/sdcard/" + appName;
return;
}
// otherwise use /data/files
#endif
}
// otherwise use /data/files
#endif
char *home = getenv("HOME");
if (isService) {
dataDir = "/var/lib/" + appName;
@ -112,10 +122,10 @@ namespace fs {
bool CreateDirectory (const std::string& path)
{
if (boost::filesystem::exists(path) &&
if (boost::filesystem::exists(path) &&
boost::filesystem::is_directory (boost::filesystem::status (path))) return true;
return boost::filesystem::create_directory(path);
}
}
void HashedStorage::SetPlace(const std::string &path) {
root = path + i2p::fs::dirSep + name;
@ -125,7 +135,7 @@ namespace fs {
if (!boost::filesystem::exists(root)) {
boost::filesystem::create_directories(root);
}
for (size_t i = 0; i < count; i++) {
auto p = root + i2p::fs::dirSep + prefix1 + chars[i];
if (boost::filesystem::exists(p))