Merge pull request #729 from ParkerKemp/master

Change windows using window number when opening in new vertical
split.
This commit is contained in:
Jason Franklin 2017-07-29 09:04:44 -04:00 committed by GitHub
commit 5af263c2df

View File

@ -1,15 +1,20 @@
"CLASS: Opener
"============================================================
" ============================================================================
" CLASS: Opener
"
" The Opener class defines an API for "opening" operations.
" ============================================================================
let s:Opener = {}
let g:NERDTreeOpener = s:Opener
"FUNCTION: s:Opener._bufInWindows(bnum){{{1
"[[STOLEN FROM VTREEEXPLORER.VIM]]
"Determine the number of windows open to this buffer number.
"Care of Yegappan Lakshman. Thanks!
" FUNCTION: s:Opener._bufInWindows(bnum) {{{1
" [[STOLEN FROM VTREEEXPLORER.VIM]]
" Determine the number of windows open to this buffer number.
" Care of Yegappan Lakshman. Thanks!
"
"Args:
"bnum: the subject buffers buffer number
" Args:
" bnum: the subject buffers buffer number
function! s:Opener._bufInWindows(bnum)
let cnt = 0
let winnum = 1
@ -26,14 +31,15 @@ function! s:Opener._bufInWindows(bnum)
return cnt
endfunction
"FUNCTION: Opener._checkToCloseTree(newtab) {{{1
"Check the class options and global options (i.e. NERDTreeQuitOnOpen) to see
"if the tree should be closed now.
" FUNCTION: Opener._checkToCloseTree(newtab) {{{1
" Check the class options and global options (i.e. NERDTreeQuitOnOpen) to see
" if the tree should be closed now.
"
"Args:
"a:newtab - boolean. If set, only close the tree now if we are opening the
"target in a new tab. This is needed because we have to close tree before we
"leave the tab
" Args:
" a:newtab - boolean. If set, only close the tree now if we are opening the
" target in a new tab. This is needed because we have to close tree before we
" leave the tab
function! s:Opener._checkToCloseTree(newtab)
if self._keepopen
return
@ -44,9 +50,8 @@ function! s:Opener._checkToCloseTree(newtab)
endif
endfunction
"FUNCTION: s:Opener._firstUsableWindow(){{{1
"find the window number of the first normal window
" FUNCTION: s:Opener._firstUsableWindow() {{{1
" find the window number of the first normal window
function! s:Opener._firstUsableWindow()
let i = 1
while i <= winnr("$")
@ -62,7 +67,7 @@ function! s:Opener._firstUsableWindow()
return -1
endfunction
"FUNCTION: Opener._gotoTargetWin() {{{1
" FUNCTION: Opener._gotoTargetWin() {{{1
function! s:Opener._gotoTargetWin()
if b:NERDTree.isWinTree()
if self._where == 'v'
@ -89,12 +94,12 @@ function! s:Opener._gotoTargetWin()
endif
endfunction
"FUNCTION: s:Opener._isWindowUsable(winnumber) {{{1
"Returns 0 if opening a file from the tree in the given window requires it to
"be split, 1 otherwise
" FUNCTION: s:Opener._isWindowUsable(winnumber) {{{1
" Returns 0 if opening a file from the tree in the given window requires it to
" be split, 1 otherwise
"
"Args:
"winnumber: the number of the window in question
" Args:
" winnumber: the number of the window in question
function! s:Opener._isWindowUsable(winnumber)
"gotta split if theres only one window (i.e. the NERD tree)
if winnr("$") ==# 1
@ -120,21 +125,21 @@ function! s:Opener._isWindowUsable(winnumber)
return !modified || self._bufInWindows(winbufnr(a:winnumber)) >= 2
endfunction
"FUNCTION: Opener.New(path, opts) {{{1
"Args:
" FUNCTION: Opener.New(path, opts) {{{1
" Args:
"
"a:path: The path object that is to be opened.
" a:path: The path object that is to be opened.
"
"a:opts:
" a:opts:
"
"A dictionary containing the following keys (all optional):
" 'where': Specifies whether the node should be opened in new split/tab or in
" the previous window. Can be either 'v' or 'h' or 't' (for open in
" new tab)
" 'reuse': if a window is displaying the file then jump the cursor there. Can
" 'all', 'currenttab' or empty to not reuse.
" 'keepopen': dont close the tree window
" 'stay': open the file, but keep the cursor in the tree win
" A dictionary containing the following keys (all optional):
" 'where': Specifies whether the node should be opened in new split/tab or in
" the previous window. Can be either 'v' or 'h' or 't' (for open in
" new tab)
" 'reuse': if a window is displaying the file then jump the cursor there. Can
" 'all', 'currenttab' or empty to not reuse.
" 'keepopen': dont close the tree window
" 'stay': open the file, but keep the cursor in the tree win
function! s:Opener.New(path, opts)
let newObj = copy(self)
@ -155,7 +160,7 @@ function! s:Opener.New(path, opts)
return newObj
endfunction
"FUNCTION: Opener._newSplit() {{{1
" FUNCTION: Opener._newSplit() {{{1
function! s:Opener._newSplit()
" Save the user's settings for splitbelow and splitright
let savesplitbelow=&splitbelow
@ -215,23 +220,27 @@ function! s:Opener._newSplit()
let &splitright=savesplitright
endfunction
"FUNCTION: Opener._newVSplit() {{{1
" FUNCTION: Opener._newVSplit() {{{1
function! s:Opener._newVSplit()
let winwidth = winwidth(".")
if winnr("$")==#1
let winwidth = g:NERDTreeWinSize
let l:winwidth = winwidth('.')
if winnr('$') == 1
let l:winwidth = g:NERDTreeWinSize
endif
call nerdtree#exec("wincmd p")
call nerdtree#exec('wincmd p')
vnew
"resize the nerd tree back to the original size
let l:currentWindowNumber = winnr()
" Restore the NERDTree to its original width.
call g:NERDTree.CursorToTreeWin()
exec("silent vertical resize ". winwidth)
call nerdtree#exec('wincmd p')
execute 'silent vertical resize ' . l:winwidth
call nerdtree#exec(l:currentWindowNumber . 'wincmd w')
endfunction
"FUNCTION: Opener.open(target) {{{1
" FUNCTION: Opener.open(target) {{{1
function! s:Opener.open(target)
if self._path.isDirectory
call self._openDirectory(a:target)
@ -240,7 +249,7 @@ function! s:Opener.open(target)
endif
endfunction
"FUNCTION: Opener._openFile() {{{1
" FUNCTION: Opener._openFile() {{{1
function! s:Opener._openFile()
if self._reuseWindow()
return
@ -253,7 +262,7 @@ function! s:Opener._openFile()
endif
endfunction
"FUNCTION: Opener._openDirectory(node) {{{1
" FUNCTION: Opener._openDirectory(node) {{{1
function! s:Opener._openDirectory(node)
if self._nerdtree.isWinTree()
call self._gotoTargetWin()
@ -274,7 +283,7 @@ function! s:Opener._openDirectory(node)
endif
endfunction
"FUNCTION: Opener._previousWindow() {{{1
" FUNCTION: Opener._previousWindow() {{{1
function! s:Opener._previousWindow()
if !self._isWindowUsable(winnr("#")) && self._firstUsableWindow() ==# -1
call self._newSplit()
@ -294,16 +303,16 @@ function! s:Opener._previousWindow()
endif
endfunction
"FUNCTION: Opener._restoreCursorPos(){{{1
" FUNCTION: Opener._restoreCursorPos() {{{1
function! s:Opener._restoreCursorPos()
call nerdtree#exec('normal ' . self._tabnr . 'gt')
call nerdtree#exec(bufwinnr(self._bufnr) . 'wincmd w')
endfunction
"FUNCTION: Opener._reuseWindow(){{{1
"put the cursor in the first window we find for this file
" FUNCTION: Opener._reuseWindow() {{{1
" put the cursor in the first window we find for this file
"
"return 1 if we were successful
" return 1 if we were successful
function! s:Opener._reuseWindow()
if empty(self._reuse)
return 0
@ -334,7 +343,7 @@ function! s:Opener._reuseWindow()
return 0
endfunction
"FUNCTION: Opener._saveCursorPos(){{{1
" FUNCTION: Opener._saveCursorPos() {{{1
function! s:Opener._saveCursorPos()
let self._bufnr = bufnr("")
let self._tabnr = tabpagenr()