mirror of
https://github.com/yggdrasil-network/yggdrasil-go
synced 2024-11-10 07:20:39 +03:00
possibly fix src/core/core_test.go
This commit is contained in:
parent
8a60c605f6
commit
180654c495
@ -3,6 +3,7 @@ package core
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import (
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import (
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"bytes"
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"bytes"
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"math/rand"
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"math/rand"
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"net/url"
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"os"
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"os"
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"testing"
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"testing"
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"time"
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"time"
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@ -50,10 +51,16 @@ func CreateAndConnectTwo(t testing.TB, verbose bool) (nodeA *Core, nodeB *Core)
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t.Fatal(err)
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t.Fatal(err)
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}
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}
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err = nodeB.AddPeer("tcp://"+nodeA.link.tcp.getAddr().String(), "")
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u, err := url.Parse("tcp://" + nodeA.links.tcp.getAddr().String())
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if err != nil {
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if err != nil {
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t.Fatal(err)
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t.Fatal(err)
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}
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}
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err = nodeB.CallPeer(u, "")
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if err != nil {
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t.Fatal(err)
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}
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time.Sleep(100 * time.Millisecond)
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if l := len(nodeA.GetPeers()); l != 1 {
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if l := len(nodeA.GetPeers()); l != 1 {
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t.Fatal("unexpected number of peers", l)
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t.Fatal("unexpected number of peers", l)
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@ -70,7 +77,7 @@ func WaitConnected(nodeA, nodeB *Core) bool {
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// It may take up to 3 seconds, but let's wait 5.
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// It may take up to 3 seconds, but let's wait 5.
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for i := 0; i < 50; i++ {
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for i := 0; i < 50; i++ {
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time.Sleep(100 * time.Millisecond)
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time.Sleep(100 * time.Millisecond)
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if len(nodeA.GetSwitchPeers()) > 0 && len(nodeB.GetSwitchPeers()) > 0 {
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if len(nodeA.GetPeers()) > 0 && len(nodeB.GetPeers()) > 0 {
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return true
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return true
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}
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}
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}
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}
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@ -80,26 +87,12 @@ func WaitConnected(nodeA, nodeB *Core) bool {
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// CreateEchoListener creates a routine listening on nodeA. It expects repeats messages of length bufLen.
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// CreateEchoListener creates a routine listening on nodeA. It expects repeats messages of length bufLen.
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// It returns a channel used to synchronize the routine with caller.
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// It returns a channel used to synchronize the routine with caller.
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func CreateEchoListener(t testing.TB, nodeA *Core, bufLen int, repeats int) chan struct{} {
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func CreateEchoListener(t testing.TB, nodeA *Core, bufLen int, repeats int) chan struct{} {
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// Listen. Doing it here guarantees that there will be something to try to connect when it returns.
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listener, err := nodeA.ConnListen()
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if err != nil {
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t.Fatal(err)
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}
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// Start routine
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// Start routine
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done := make(chan struct{})
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done := make(chan struct{})
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go func() {
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go func() {
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defer listener.Close()
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conn, err := listener.Accept()
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if err != nil {
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t.Error(err)
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return
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}
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defer conn.Close()
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buf := make([]byte, bufLen)
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buf := make([]byte, bufLen)
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for i := 0; i < repeats; i++ {
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for i := 0; i < repeats; i++ {
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n, err := conn.Read(buf)
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n, from, err := nodeA.ReadFrom(buf)
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if err != nil {
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if err != nil {
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t.Error(err)
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t.Error(err)
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return
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return
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@ -108,7 +101,7 @@ func CreateEchoListener(t testing.TB, nodeA *Core, bufLen int, repeats int) chan
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t.Error("missing data")
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t.Error("missing data")
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return
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return
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}
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}
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_, err = conn.Write(buf)
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_, err = nodeA.WriteTo(buf, from)
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if err != nil {
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if err != nil {
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t.Error(err)
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t.Error(err)
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}
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}
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@ -127,6 +120,8 @@ func TestCore_Start_Connect(t *testing.T) {
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// TestCore_Start_Transfer checks that messages can be passed between nodes (in both directions).
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// TestCore_Start_Transfer checks that messages can be passed between nodes (in both directions).
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func TestCore_Start_Transfer(t *testing.T) {
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func TestCore_Start_Transfer(t *testing.T) {
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nodeA, nodeB := CreateAndConnectTwo(t, true)
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nodeA, nodeB := CreateAndConnectTwo(t, true)
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defer nodeA.Stop()
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defer nodeB.Stop()
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msgLen := 1500
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msgLen := 1500
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done := CreateEchoListener(t, nodeA, msgLen, 1)
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done := CreateEchoListener(t, nodeA, msgLen, 1)
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@ -135,24 +130,15 @@ func TestCore_Start_Transfer(t *testing.T) {
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t.Fatal("nodes did not connect")
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t.Fatal("nodes did not connect")
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}
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}
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// Dial
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// Send
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dialer, err := nodeB.ConnDialer()
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if err != nil {
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t.Fatal(err)
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}
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conn, err := dialer.Dial("nodeid", nodeA.NodeID().String())
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if err != nil {
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t.Fatal(err)
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}
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defer conn.Close()
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msg := make([]byte, msgLen)
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msg := make([]byte, msgLen)
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rand.Read(msg)
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rand.Read(msg)
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conn.Write(msg)
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_, err := nodeB.WriteTo(msg, nodeA.LocalAddr())
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if err != nil {
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if err != nil {
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t.Fatal(err)
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t.Fatal(err)
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}
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}
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buf := make([]byte, msgLen)
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buf := make([]byte, msgLen)
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_, err = conn.Read(buf)
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_, _, err = nodeB.ReadFrom(buf)
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if err != nil {
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if err != nil {
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t.Fatal(err)
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t.Fatal(err)
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}
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}
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@ -173,16 +159,7 @@ func BenchmarkCore_Start_Transfer(b *testing.B) {
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b.Fatal("nodes did not connect")
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b.Fatal("nodes did not connect")
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}
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}
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// Dial
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// Send
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dialer, err := nodeB.ConnDialer()
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if err != nil {
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b.Fatal(err)
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}
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conn, err := dialer.Dial("nodeid", nodeA.NodeID().String())
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if err != nil {
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b.Fatal(err)
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}
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defer conn.Close()
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msg := make([]byte, msgLen)
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msg := make([]byte, msgLen)
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rand.Read(msg)
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rand.Read(msg)
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buf := make([]byte, msgLen)
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buf := make([]byte, msgLen)
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@ -191,11 +168,11 @@ func BenchmarkCore_Start_Transfer(b *testing.B) {
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b.ResetTimer()
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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for i := 0; i < b.N; i++ {
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conn.Write(msg)
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_, err := nodeB.WriteTo(msg, nodeA.LocalAddr())
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if err != nil {
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if err != nil {
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b.Fatal(err)
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b.Fatal(err)
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}
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}
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_, err = conn.Read(buf)
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_, _, err = nodeB.ReadFrom(buf)
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if err != nil {
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if err != nil {
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b.Fatal(err)
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b.Fatal(err)
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}
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}
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@ -187,7 +187,7 @@ func (intf *link) handler() (chan struct{}, error) {
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var key keyArray
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var key keyArray
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copy(key[:], meta.key)
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copy(key[:], meta.key)
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if _, allowed := pinned[key]; !allowed {
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if _, allowed := pinned[key]; !allowed {
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intf.links.core.log.Errorf("Failed to connect to node: %q sent ed25519 key that does not match pinned keys", intf.name)
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intf.links.core.log.Errorf("Failed to connect to node: %q sent ed25519 key that does not match pinned keys", intf.name())
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return nil, fmt.Errorf("failed to connect: host sent ed25519 key that does not match pinned keys")
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return nil, fmt.Errorf("failed to connect: host sent ed25519 key that does not match pinned keys")
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}
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}
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}
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}
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@ -213,7 +213,7 @@ func (intf *link) handler() (chan struct{}, error) {
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intf.links.mutex.Unlock()
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intf.links.mutex.Unlock()
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// FIXME we should really return an error and let the caller block instead
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// FIXME we should really return an error and let the caller block instead
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// That lets them do things like close connections on its own, avoid printing a connection message in the first place, etc.
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// That lets them do things like close connections on its own, avoid printing a connection message in the first place, etc.
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intf.links.core.log.Debugln("DEBUG: found existing interface for", intf.name)
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intf.links.core.log.Debugln("DEBUG: found existing interface for", intf.name())
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return oldIntf.closed, nil
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return oldIntf.closed, nil
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} else {
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} else {
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intf.closed = make(chan struct{})
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intf.closed = make(chan struct{})
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@ -224,7 +224,7 @@ func (intf *link) handler() (chan struct{}, error) {
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intf.links.mutex.Unlock()
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intf.links.mutex.Unlock()
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close(intf.closed)
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close(intf.closed)
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}()
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}()
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intf.links.core.log.Debugln("DEBUG: registered interface for", intf.name)
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intf.links.core.log.Debugln("DEBUG: registered interface for", intf.name())
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}
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}
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intf.links.mutex.Unlock()
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intf.links.mutex.Unlock()
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themAddr := address.AddrForKey(ed25519.PublicKey(intf.info.key[:]))
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themAddr := address.AddrForKey(ed25519.PublicKey(intf.info.key[:]))
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