mirror of
https://github.com/yggdrasil-network/yggdrasil-go
synced 2024-11-10 07:20:39 +03:00
work in progress actorizing core.peers and replacing switch worker with per-peer switch-generated lookupTable
This commit is contained in:
parent
16309d2862
commit
e926a3be6d
@ -12,9 +12,9 @@ import (
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"net"
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"os"
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"github.com/cheggaaa/pb/v3"
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"github.com/yggdrasil-network/yggdrasil-go/src/address"
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"github.com/yggdrasil-network/yggdrasil-go/src/crypto"
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"github.com/cheggaaa/pb/v3"
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)
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var numHosts = flag.Int("hosts", 1, "number of host vars to generate")
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@ -30,7 +30,7 @@ type keySet struct {
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func main() {
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flag.Parse()
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bar := pb.StartNew(*keyTries * 2 + *numHosts)
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bar := pb.StartNew(*keyTries*2 + *numHosts)
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if *numHosts > *keyTries {
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println("Can't generate less keys than hosts.")
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@ -110,7 +110,8 @@ type Session struct {
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// there is exactly one entry then this node is not connected to any other nodes
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// and is therefore isolated.
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func (c *Core) GetPeers() []Peer {
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ports := c.peers.ports.Load().(map[switchPort]*peer)
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var ports map[switchPort]*peer
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phony.Block(&c.peers, func() { ports = c.peers.ports })
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var peers []Peer
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var ps []switchPort
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for port := range ports {
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@ -143,10 +144,14 @@ func (c *Core) GetPeers() []Peer {
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// isolated or not connected to any peers.
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func (c *Core) GetSwitchPeers() []SwitchPeer {
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var switchpeers []SwitchPeer
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table := c.switchTable.table.Load().(lookupTable)
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peers := c.peers.ports.Load().(map[switchPort]*peer)
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var table *lookupTable
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var ports map[switchPort]*peer
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phony.Block(&c.peers, func() {
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table = c.peers.table
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ports = c.peers.ports
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})
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for _, elem := range table.elems {
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peer, isIn := peers[elem.port]
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peer, isIn := ports[elem.port]
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if !isIn {
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continue
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}
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@ -325,8 +330,8 @@ func (c *Core) EncryptionPublicKey() string {
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// connected to any other nodes (effectively making you the root of a
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// single-node network).
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func (c *Core) Coords() []uint64 {
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table := c.switchTable.table.Load().(lookupTable)
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return wire_coordsBytestoUint64s(table.self.getCoords())
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loc := c.switchTable.getLocator()
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return wire_coordsBytestoUint64s(loc.getCoords())
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}
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// Address gets the IPv6 address of the Yggdrasil node. This is always a /128
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@ -490,7 +495,11 @@ func (c *Core) CallPeer(addr string, sintf string) error {
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// DisconnectPeer disconnects a peer once. This should be specified as a port
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// number.
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func (c *Core) DisconnectPeer(port uint64) error {
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c.peers.removePeer(switchPort(port))
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c.peers.Act(nil, func() {
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if p, isIn := c.peers.ports[switchPort(port)]; isIn {
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p.Act(&c.peers, p._removeSelf)
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}
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})
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return nil
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}
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@ -217,13 +217,16 @@ func (intf *linkInterface) handler() error {
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intf.link.mutex.Unlock()
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// Create peer
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shared := crypto.GetSharedKey(myLinkPriv, &meta.link)
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intf.peer = intf.link.core.peers.newPeer(&meta.box, &meta.sig, shared, intf, func() { intf.msgIO.close() })
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phony.Block(&intf.link.core.peers, func() {
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// FIXME don't use phony.Block, it's bad practice, even if it's safe here
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intf.peer = intf.link.core.peers._newPeer(&meta.box, &meta.sig, shared, intf, func() { intf.msgIO.close() })
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})
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if intf.peer == nil {
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return errors.New("failed to create peer")
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}
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defer func() {
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// More cleanup can go here
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intf.link.core.peers.removePeer(intf.peer.port)
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intf.peer.Act(nil, intf.peer._removeSelf)
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}()
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intf.peer.out = func(msgs [][]byte) {
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intf.writer.sendFrom(intf.peer, msgs, false)
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@ -187,9 +187,9 @@ func (m *nodeinfo) sendNodeInfo(key crypto.BoxPubKey, coords []byte, isResponse
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}
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func (m *nodeinfo) _sendNodeInfo(key crypto.BoxPubKey, coords []byte, isResponse bool) {
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table := m.core.switchTable.table.Load().(lookupTable)
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loc := m.core.switchTable.getLocator()
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nodeinfo := nodeinfoReqRes{
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SendCoords: table.self.getCoords(),
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SendCoords: loc.getCoords(),
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IsResponse: isResponse,
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NodeInfo: m._getNodeInfo(),
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}
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@ -6,8 +6,6 @@ package yggdrasil
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import (
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"encoding/hex"
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"sync"
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"sync/atomic"
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"time"
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"github.com/yggdrasil-network/yggdrasil-go/src/crypto"
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@ -21,17 +19,17 @@ import (
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// In most cases, this involves passing the packet to the handler for outgoing traffic to another peer.
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// In other cases, its link protocol traffic is used to build the spanning tree, in which case this checks signatures and passes the message along to the switch.
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type peers struct {
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phony.Inbox
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core *Core
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mutex sync.Mutex // Synchronize writes to atomic
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ports atomic.Value //map[switchPort]*peer, use CoW semantics
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ports map[switchPort]*peer // use CoW semantics, share updated version with each peer
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table *lookupTable // Sent from switch, share updated version with each peer
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}
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// Initializes the peers struct.
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func (ps *peers) init(c *Core) {
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ps.mutex.Lock()
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defer ps.mutex.Unlock()
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ps.putPorts(make(map[switchPort]*peer))
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ps.core = c
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ps.ports = make(map[switchPort]*peer)
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ps.table = new(lookupTable)
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}
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func (ps *peers) reconfigure() {
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@ -80,16 +78,6 @@ func (ps *peers) getAllowedEncryptionPublicKeys() []string {
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return ps.core.config.Current.AllowedEncryptionPublicKeys
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}
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// Atomically gets a map[switchPort]*peer of known peers.
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func (ps *peers) getPorts() map[switchPort]*peer {
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return ps.ports.Load().(map[switchPort]*peer)
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}
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// Stores a map[switchPort]*peer (note that you should take a mutex before store operations to avoid conflicts with other nodes attempting to read/change/store at the same time).
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func (ps *peers) putPorts(ports map[switchPort]*peer) {
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ps.ports.Store(ports)
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}
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// Information known about a peer, including their box/sig keys, precomputed shared keys (static and ephemeral) and a handler for their outgoing traffic
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type peer struct {
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phony.Inbox
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@ -110,10 +98,31 @@ type peer struct {
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// The below aren't actually useful internally, they're just gathered for getPeers statistics
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bytesSent uint64
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bytesRecvd uint64
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ports map[switchPort]*peer
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table *lookupTable
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}
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func (ps *peers) updateTables(from phony.Actor, table *lookupTable) {
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ps.Act(from, func() {
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ps.table = table
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ps._updatePeers()
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})
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}
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func (ps *peers) _updatePeers() {
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ports := ps.ports
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table := ps.table
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for _, peer := range ps.ports {
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p := peer // peer is mutated during iteration
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p.Act(ps, func() {
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p.ports = ports
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p.table = table
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})
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}
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}
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// Creates a new peer with the specified box, sig, and linkShared keys, using the lowest unoccupied port number.
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func (ps *peers) newPeer(box *crypto.BoxPubKey, sig *crypto.SigPubKey, linkShared *crypto.BoxSharedKey, intf *linkInterface, closer func()) *peer {
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func (ps *peers) _newPeer(box *crypto.BoxPubKey, sig *crypto.SigPubKey, linkShared *crypto.BoxSharedKey, intf *linkInterface, closer func()) *peer {
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now := time.Now()
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p := peer{box: *box,
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sig: *sig,
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@ -125,9 +134,7 @@ func (ps *peers) newPeer(box *crypto.BoxPubKey, sig *crypto.SigPubKey, linkShare
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core: ps.core,
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intf: intf,
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}
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ps.mutex.Lock()
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defer ps.mutex.Unlock()
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oldPorts := ps.getPorts()
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oldPorts := ps.ports
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newPorts := make(map[switchPort]*peer)
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for k, v := range oldPorts {
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newPorts[k] = v
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@ -139,46 +146,49 @@ func (ps *peers) newPeer(box *crypto.BoxPubKey, sig *crypto.SigPubKey, linkShare
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break
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}
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}
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ps.putPorts(newPorts)
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ps.ports = newPorts
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ps._updatePeers()
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return &p
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}
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// Removes a peer for a given port, if one exists.
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func (ps *peers) removePeer(port switchPort) {
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if port == 0 {
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return
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} // Can't remove self peer
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phony.Block(&ps.core.router, func() {
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ps.core.switchTable.forgetPeer(port)
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func (p *peer) _removeSelf() {
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p.core.peers.Act(p, func() {
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p.core.peers._removePeer(p)
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})
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ps.mutex.Lock()
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oldPorts := ps.getPorts()
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p, isIn := oldPorts[port]
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}
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// Removes a peer for a given port, if one exists.
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func (ps *peers) _removePeer(p *peer) {
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if q := ps.ports[p.port]; p.port == 0 || q != p {
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return
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} // Can't remove self peer or nonexistant peer
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ps.core.switchTable.forgetPeer(p.port)
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oldPorts := ps.ports
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newPorts := make(map[switchPort]*peer)
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for k, v := range oldPorts {
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newPorts[k] = v
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}
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delete(newPorts, port)
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ps.putPorts(newPorts)
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ps.mutex.Unlock()
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if isIn {
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if p.close != nil {
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p.close()
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}
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close(p.done)
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delete(newPorts, p.port)
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if p.close != nil {
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p.close()
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}
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close(p.done)
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ps.ports = newPorts
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ps._updatePeers()
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}
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// If called, sends a notification to each peer that they should send a new switch message.
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// Mainly called by the switch after an update.
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func (ps *peers) sendSwitchMsgs(from phony.Actor) {
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ports := ps.getPorts()
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for _, p := range ports {
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if p.port == 0 {
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continue
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ps.Act(from, func() {
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for _, peer := range ps.ports {
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p := peer
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if p.port == 0 {
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continue
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}
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p.Act(ps, p._sendSwitchMsg)
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}
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p.Act(from, p._sendSwitchMsg)
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}
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})
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}
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// This must be launched in a separate goroutine by whatever sets up the peer struct.
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@ -236,12 +246,16 @@ func (p *peer) _handlePacket(packet []byte) {
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// Called to handle traffic or protocolTraffic packets.
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// In either case, this reads from the coords of the packet header, does a switch lookup, and forwards to the next node.
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func (p *peer) _handleTraffic(packet []byte) {
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table := p.core.switchTable.getTable()
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if _, isIn := table.elems[p.port]; !isIn && p.port != 0 {
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if _, isIn := p.table.elems[p.port]; !isIn && p.port != 0 {
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// Drop traffic if the peer isn't in the switch
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return
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}
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p.core.switchTable.packetInFrom(p, packet)
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coords := switch_getPacketCoords(packet)
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next := p.table.lookup(coords)
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if nPeer, isIn := p.ports[next]; isIn {
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nPeer.sendPacketsFrom(p, [][]byte{packet})
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}
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//p.core.switchTable.packetInFrom(p, packet)
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}
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func (p *peer) sendPacketsFrom(from phony.Actor, packets [][]byte) {
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@ -259,6 +273,7 @@ func (p *peer) _sendPackets(packets [][]byte) {
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size += len(packet)
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}
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p.bytesSent += uint64(size)
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// FIXME need to manage queues here or else things can block!
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p.out(packets)
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}
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@ -335,7 +350,8 @@ func (p *peer) _handleSwitchMsg(packet []byte) {
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return
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}
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if len(msg.Hops) < 1 {
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p.core.peers.removePeer(p.port)
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p._removeSelf()
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return
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}
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var loc switchLocator
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prevKey := msg.Root
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@ -346,7 +362,8 @@ func (p *peer) _handleSwitchMsg(packet []byte) {
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loc.coords = append(loc.coords, hop.Port)
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bs := getBytesForSig(&hop.Next, &sigMsg)
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if !crypto.Verify(&prevKey, bs, &hop.Sig) {
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p.core.peers.removePeer(p.port)
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p._removeSelf()
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return
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}
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prevKey = hop.Next
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}
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@ -61,7 +61,11 @@ func (r *router) init(core *Core) {
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linkType: "self",
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},
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}
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p := r.core.peers.newPeer(&r.core.boxPub, &r.core.sigPub, &crypto.BoxSharedKey{}, &self, nil)
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var p *peer
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phony.Block(&r.core.peers, func() {
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// FIXME don't block here!
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p = r.core.peers._newPeer(&r.core.boxPub, &r.core.sigPub, &crypto.BoxSharedKey{}, &self, nil)
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})
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p.out = func(packets [][]byte) { r.handlePackets(p, packets) }
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r.out = func(bs []byte) { p.handlePacketFrom(r, bs) }
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r.nodeinfo.init(r.core)
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@ -12,13 +12,12 @@ package yggdrasil
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// A little annoying to do with constant changes from backpressure
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import (
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"math/rand"
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//"math/rand"
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"sync"
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"sync/atomic"
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"time"
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"github.com/yggdrasil-network/yggdrasil-go/src/crypto"
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"github.com/yggdrasil-network/yggdrasil-go/src/util"
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//"github.com/yggdrasil-network/yggdrasil-go/src/util"
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"github.com/Arceliar/phony"
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)
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@ -172,8 +171,6 @@ type switchTable struct {
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mutex sync.RWMutex // Lock for reads/writes of switchData
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parent switchPort // Port of whatever peer is our parent, or self if we're root
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data switchData //
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updater atomic.Value // *sync.Once
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table atomic.Value // lookupTable
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phony.Inbox // Owns the below
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queues switch_buffers // Queues - not atomic so ONLY use through the actor
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idle map[switchPort]struct{} // idle peers - not atomic so ONLY use through the actor
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@ -190,8 +187,6 @@ func (t *switchTable) init(core *Core) {
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locator := switchLocator{root: t.key, tstamp: now.Unix()}
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peers := make(map[switchPort]peerInfo)
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t.data = switchData{locator: locator, peers: peers}
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t.updater.Store(&sync.Once{})
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t.table.Store(lookupTable{})
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t.drop = make(map[crypto.SigPubKey]int64)
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phony.Block(t, func() {
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core.config.Mutex.RLock()
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@ -204,6 +199,7 @@ func (t *switchTable) init(core *Core) {
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t.queues.bufs = make(map[switchPort]map[string]switch_buffer)
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t.idle = make(map[switchPort]struct{})
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})
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t.updateTable()
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}
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func (t *switchTable) reconfigure() {
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@ -254,7 +250,7 @@ func (t *switchTable) cleanRoot() {
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t.time = now
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if t.data.locator.root != t.key {
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t.data.seq++
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t.updater.Store(&sync.Once{})
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t.updateTable()
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t.core.router.reset(nil)
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}
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t.data.locator = switchLocator{root: t.key, tstamp: now.Unix()}
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@ -292,7 +288,7 @@ func (t *switchTable) forgetPeer(port switchPort) {
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t.mutex.Lock()
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defer t.mutex.Unlock()
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delete(t.data.peers, port)
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t.updater.Store(&sync.Once{})
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defer t.updateTable()
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if port != t.parent {
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return
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}
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@ -528,7 +524,7 @@ func (t *switchTable) unlockedHandleMsg(msg *switchMsg, fromPort switchPort, rep
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t.core.peers.sendSwitchMsgs(t)
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}
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if true || doUpdate {
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t.updater.Store(&sync.Once{})
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t.updateTable()
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}
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return
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}
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@ -566,13 +562,7 @@ func (t *switchTable) updateTable() {
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time: pinfo.time,
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}
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}
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t.table.Store(newTable)
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}
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// Returns a copy of the atomically-updated table used for switch lookups
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func (t *switchTable) getTable() lookupTable {
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t.updater.Load().(*sync.Once).Do(t.updateTable)
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return t.table.Load().(lookupTable)
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t.core.peers.updateTables(nil, &newTable) // TODO not be from nil
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}
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// Starts the switch worker
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@ -589,6 +579,7 @@ type closerInfo struct {
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// Return a map of ports onto distance, keeping only ports closer to the destination than this node
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// If the map is empty (or nil), then no peer is closer
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/*
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func (t *switchTable) getCloser(dest []byte) []closerInfo {
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table := t.getTable()
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myDist := table.self.dist(dest)
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@ -605,8 +596,10 @@ func (t *switchTable) getCloser(dest []byte) []closerInfo {
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}
|
||||
return closer
|
||||
}
|
||||
*/
|
||||
|
||||
// Returns true if the peer is closer to the destination than ourself
|
||||
/*
|
||||
func (t *switchTable) portIsCloser(dest []byte, port switchPort) bool {
|
||||
table := t.getTable()
|
||||
if info, isIn := table.elems[port]; isIn {
|
||||
@ -617,6 +610,7 @@ func (t *switchTable) portIsCloser(dest []byte, port switchPort) bool {
|
||||
return false
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// Get the coords of a packet without decoding
|
||||
func switch_getPacketCoords(packet []byte) []byte {
|
||||
@ -686,23 +680,26 @@ func (t *lookupTable) lookup(coords []byte) switchPort {
|
||||
// Either send it to ourself, or to the first idle peer that's free
|
||||
// Returns true if the packet has been handled somehow, false if it should be queued
|
||||
func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) (bool, switchPort) {
|
||||
coords := switch_getPacketCoords(packet)
|
||||
table := t.getTable()
|
||||
port := table.lookup(coords)
|
||||
ports := t.core.peers.getPorts()
|
||||
peer := ports[port]
|
||||
if peer == nil {
|
||||
// FIXME hack, if the peer disappeared durring a race then don't buffer
|
||||
return true, 0
|
||||
}
|
||||
if _, isIdle := idle[port]; isIdle || port == 0 {
|
||||
// Either no closer peers, or the closest peer is idle
|
||||
delete(idle, port)
|
||||
peer.sendPacketsFrom(t, [][]byte{packet})
|
||||
return true, port
|
||||
}
|
||||
// There's a closer peer, but it's not idle, so buffer it
|
||||
return false, port
|
||||
/*
|
||||
coords := switch_getPacketCoords(packet)
|
||||
table := t.getTable()
|
||||
port := table.lookup(coords)
|
||||
ports := t.core.peers.getPorts()
|
||||
peer := ports[port]
|
||||
if peer == nil {
|
||||
// FIXME hack, if the peer disappeared durring a race then don't buffer
|
||||
return true, 0
|
||||
}
|
||||
if _, isIdle := idle[port]; isIdle || port == 0 {
|
||||
// Either no closer peers, or the closest peer is idle
|
||||
delete(idle, port)
|
||||
peer.sendPacketsFrom(t, [][]byte{packet})
|
||||
return true, port
|
||||
}
|
||||
// There's a closer peer, but it's not idle, so buffer it
|
||||
return false, port
|
||||
*/
|
||||
return true, 0
|
||||
}
|
||||
|
||||
// Info about a buffered packet
|
||||
@ -726,52 +723,54 @@ type switch_buffers struct {
|
||||
}
|
||||
|
||||
func (b *switch_buffers) _cleanup(t *switchTable) {
|
||||
for port, pbufs := range b.bufs {
|
||||
for streamID, buf := range pbufs {
|
||||
// Remove queues for which we have no next hop
|
||||
packet := buf.packets[0]
|
||||
coords := switch_getPacketCoords(packet.bytes)
|
||||
if len(t.getCloser(coords)) == 0 {
|
||||
for _, packet := range buf.packets {
|
||||
util.PutBytes(packet.bytes)
|
||||
}
|
||||
b.size -= buf.size
|
||||
delete(pbufs, streamID)
|
||||
}
|
||||
}
|
||||
if len(pbufs) == 0 {
|
||||
delete(b.bufs, port)
|
||||
}
|
||||
}
|
||||
|
||||
for b.size > b.totalMaxSize {
|
||||
// Drop a random queue
|
||||
target := rand.Uint64() % b.size
|
||||
var size uint64 // running total
|
||||
/*
|
||||
for port, pbufs := range b.bufs {
|
||||
for streamID, buf := range pbufs {
|
||||
size += buf.size
|
||||
if size < target {
|
||||
continue
|
||||
}
|
||||
var packet switch_packetInfo
|
||||
packet, buf.packets = buf.packets[0], buf.packets[1:]
|
||||
buf.size -= uint64(len(packet.bytes))
|
||||
b.size -= uint64(len(packet.bytes))
|
||||
util.PutBytes(packet.bytes)
|
||||
if len(buf.packets) == 0 {
|
||||
delete(pbufs, streamID)
|
||||
if len(pbufs) == 0 {
|
||||
delete(b.bufs, port)
|
||||
// Remove queues for which we have no next hop
|
||||
packet := buf.packets[0]
|
||||
coords := switch_getPacketCoords(packet.bytes)
|
||||
if len(t.getCloser(coords)) == 0 {
|
||||
for _, packet := range buf.packets {
|
||||
util.PutBytes(packet.bytes)
|
||||
}
|
||||
} else {
|
||||
// Need to update the map, since buf was retrieved by value
|
||||
pbufs[streamID] = buf
|
||||
b.size -= buf.size
|
||||
delete(pbufs, streamID)
|
||||
}
|
||||
break
|
||||
}
|
||||
if len(pbufs) == 0 {
|
||||
delete(b.bufs, port)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for b.size > b.totalMaxSize {
|
||||
// Drop a random queue
|
||||
target := rand.Uint64() % b.size
|
||||
var size uint64 // running total
|
||||
for port, pbufs := range b.bufs {
|
||||
for streamID, buf := range pbufs {
|
||||
size += buf.size
|
||||
if size < target {
|
||||
continue
|
||||
}
|
||||
var packet switch_packetInfo
|
||||
packet, buf.packets = buf.packets[0], buf.packets[1:]
|
||||
buf.size -= uint64(len(packet.bytes))
|
||||
b.size -= uint64(len(packet.bytes))
|
||||
util.PutBytes(packet.bytes)
|
||||
if len(buf.packets) == 0 {
|
||||
delete(pbufs, streamID)
|
||||
if len(pbufs) == 0 {
|
||||
delete(b.bufs, port)
|
||||
}
|
||||
} else {
|
||||
// Need to update the map, since buf was retrieved by value
|
||||
pbufs[streamID] = buf
|
||||
}
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
// Handles incoming idle notifications
|
||||
@ -779,57 +778,60 @@ func (b *switch_buffers) _cleanup(t *switchTable) {
|
||||
// Returns true if the peer is no longer idle, false if it should be added to the idle list
|
||||
func (t *switchTable) _handleIdle(port switchPort) bool {
|
||||
// TODO? only send packets for which this is the best next hop that isn't currently blocked sending
|
||||
to := t.core.peers.getPorts()[port]
|
||||
if to == nil {
|
||||
return true
|
||||
}
|
||||
var packets [][]byte
|
||||
var psize int
|
||||
t.queues._cleanup(t)
|
||||
now := time.Now()
|
||||
pbufs := t.queues.bufs[port]
|
||||
for psize < 65535 {
|
||||
var best *string
|
||||
var bestPriority float64
|
||||
for streamID, buf := range pbufs {
|
||||
// Filter over the streams that this node is closer to
|
||||
// Keep the one with the smallest queue
|
||||
packet := buf.packets[0]
|
||||
priority := float64(now.Sub(packet.time)) / float64(buf.size)
|
||||
if priority >= bestPriority {
|
||||
b := streamID // copy since streamID is mutated in the loop
|
||||
best = &b
|
||||
bestPriority = priority
|
||||
}
|
||||
/*
|
||||
to := t.core.peers.getPorts()[port]
|
||||
if to == nil {
|
||||
return true
|
||||
}
|
||||
if best != nil {
|
||||
buf := pbufs[*best]
|
||||
var packet switch_packetInfo
|
||||
// TODO decide if this should be LIFO or FIFO
|
||||
packet, buf.packets = buf.packets[0], buf.packets[1:]
|
||||
buf.size -= uint64(len(packet.bytes))
|
||||
t.queues.size -= uint64(len(packet.bytes))
|
||||
if len(buf.packets) == 0 {
|
||||
delete(pbufs, *best)
|
||||
if len(pbufs) == 0 {
|
||||
delete(t.queues.bufs, port)
|
||||
var packets [][]byte
|
||||
var psize int
|
||||
t.queues._cleanup(t)
|
||||
now := time.Now()
|
||||
pbufs := t.queues.bufs[port]
|
||||
for psize < 65535 {
|
||||
var best *string
|
||||
var bestPriority float64
|
||||
for streamID, buf := range pbufs {
|
||||
// Filter over the streams that this node is closer to
|
||||
// Keep the one with the smallest queue
|
||||
packet := buf.packets[0]
|
||||
priority := float64(now.Sub(packet.time)) / float64(buf.size)
|
||||
if priority >= bestPriority {
|
||||
b := streamID // copy since streamID is mutated in the loop
|
||||
best = &b
|
||||
bestPriority = priority
|
||||
}
|
||||
} else {
|
||||
// Need to update the map, since buf was retrieved by value
|
||||
pbufs[*best] = buf
|
||||
|
||||
}
|
||||
packets = append(packets, packet.bytes)
|
||||
psize += len(packet.bytes)
|
||||
} else {
|
||||
// Finished finding packets
|
||||
break
|
||||
if best != nil {
|
||||
buf := pbufs[*best]
|
||||
var packet switch_packetInfo
|
||||
// TODO decide if this should be LIFO or FIFO
|
||||
packet, buf.packets = buf.packets[0], buf.packets[1:]
|
||||
buf.size -= uint64(len(packet.bytes))
|
||||
t.queues.size -= uint64(len(packet.bytes))
|
||||
if len(buf.packets) == 0 {
|
||||
delete(pbufs, *best)
|
||||
if len(pbufs) == 0 {
|
||||
delete(t.queues.bufs, port)
|
||||
}
|
||||
} else {
|
||||
// Need to update the map, since buf was retrieved by value
|
||||
pbufs[*best] = buf
|
||||
|
||||
}
|
||||
packets = append(packets, packet.bytes)
|
||||
psize += len(packet.bytes)
|
||||
} else {
|
||||
// Finished finding packets
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
if len(packets) > 0 {
|
||||
to.sendPacketsFrom(t, packets)
|
||||
return true
|
||||
}
|
||||
if len(packets) > 0 {
|
||||
to.sendPacketsFrom(t, packets)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
*/
|
||||
return false
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user