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https://github.com/yggdrasil-network/yggdrasil-go
synced 2024-11-10 07:20:39 +03:00
use a more elaborate precomputed lookup table from the switch
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parent
28d6e3e605
commit
f9bc0b7aee
@ -93,6 +93,20 @@ func (l *switchLocator) dist(dest []byte) int {
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return dist
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}
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func (l *switchLocator) ldist(sl *switchLocator) int {
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lca := -1
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for idx := 0; idx < len(l.coords); idx++ {
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if idx >= len(sl.coords) {
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break
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}
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if l.coords[idx] != sl.coords[idx] {
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break
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}
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lca = idx
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}
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return len(l.coords) + len(sl.coords) - 2*(lca+1)
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}
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// Gets coords in wire encoded format, with *no* length prefix.
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func (l *switchLocator) getCoords() []byte {
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bs := make([]byte, 0, len(l.coords))
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@ -140,13 +154,15 @@ type tableElem struct {
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port switchPort
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locator switchLocator
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time time.Time
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next map[switchPort]*tableElem
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}
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// This is the subset of the information about all peers needed to make routing decisions, and it stored separately in an atomically accessed table, which gets hammered in the "hot loop" of the routing logic (see: peer.handleTraffic in peers.go).
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type lookupTable struct {
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self switchLocator
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elems map[switchPort]tableElem
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_msg switchMsg
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self switchLocator
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elems map[switchPort]tableElem // all switch peers, just for sanity checks + API/debugging
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_start tableElem // used for lookups
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_msg switchMsg
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}
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// This is switch information which is mutable and needs to be modified by other goroutines, but is not accessed atomically.
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@ -517,10 +533,83 @@ func (t *switchTable) _handleMsg(msg *switchMsg, fromPort switchPort, reprocessi
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////////////////////////////////////////////////////////////////////////////////
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// The rest of these are related to the switch worker
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// The rest of these are related to the switch lookup table
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func (t *switchTable) _updateTable() {
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newTable := lookupTable{
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self: t.data.locator.clone(),
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elems: make(map[switchPort]tableElem, len(t.data.peers)),
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_msg: *t._getMsg(),
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}
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newTable._init()
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for _, pinfo := range t.data.peers {
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if pinfo.locator.root != newTable.self.root {
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continue
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}
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loc := pinfo.locator.clone()
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loc.coords = loc.coords[:len(loc.coords)-1] // Remove the them->self link
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elem := tableElem{
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locator: loc,
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port: pinfo.port,
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time: pinfo.time,
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}
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newTable._insert(&elem)
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newTable.elems[pinfo.port] = elem
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}
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t.core.peers.updateTables(t, &newTable)
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t.core.router.updateTable(t, &newTable)
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}
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func (t *lookupTable) _init() {
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// WARNING: this relies on the convention that the self port is 0
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self := tableElem{locator: t.self} // create self elem
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t._start = self // initialize _start to self
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t._insert(&self) // insert self into table
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}
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func (t *lookupTable) _insert(elem *tableElem) {
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// This is a helper that should only be run during _updateTable
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here := &t._start
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for idx := 0; idx <= len(elem.locator.coords); idx++ {
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refLoc := here.locator
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refLoc.coords = refLoc.coords[:idx] // Note that this is length idx (starts at length 0)
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oldDist := refLoc.ldist(&here.locator)
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newDist := refLoc.ldist(&elem.locator)
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var update bool
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switch {
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case newDist < oldDist: // new elem is closer to this point in the tree
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update = true
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case newDist > oldDist: // new elem is too far
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case elem.locator.tstamp > refLoc.tstamp: // new elem has a closer timestamp
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update = true
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case elem.locator.tstamp < refLoc.tstamp: // new elem's timestamp is too old
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case elem.time.Before(here.time): // same dist+timestamp, but new elem delivered it faster
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update = true
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}
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if update {
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here.port = elem.port
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here.locator = elem.locator
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here.time = elem.time
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// Problem: here is a value, so this doesn't actually update anything...
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}
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if idx < len(elem.locator.coords) {
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if here.next == nil {
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here.next = make(map[switchPort]*tableElem)
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}
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var next *tableElem
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var ok bool
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if next, ok = here.next[elem.locator.coords[idx]]; !ok {
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nextVal := *elem
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next = &nextVal
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here.next[next.locator.coords[idx]] = next
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}
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here = next
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}
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}
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}
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// This is called via a sync.Once to update the atomically readable subset of switch information that gets used for routing decisions.
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func (t *switchTable) _updateTable() {
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func (t *switchTable) old_updateTable() {
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// WARNING this should only be called from within t.data.updater.Do()
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// It relies on the sync.Once for synchronization with messages and lookups
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// TODO use a pre-computed faster lookup table
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@ -558,8 +647,23 @@ func (t *switchTable) start() error {
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return nil
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}
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// Find the best port to forward to for a given set of coords
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func (t *lookupTable) lookup(coords []byte) switchPort {
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var offset int
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here := &t._start
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for offset < len(coords) {
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port, l := wire_decode_uint64(coords[offset:])
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offset += l
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if next, ok := here.next[switchPort(port)]; ok {
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here = next
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} else {
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break
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}
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}
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return here.port
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}
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// Find the best port to forward to for a given set of coords
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func (t *lookupTable) old_lookup(coords []byte) switchPort {
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var bestPort switchPort
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myDist := t.self.dist(coords)
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bestDist := myDist
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