package yggdrasil import ( "encoding/hex" "fmt" "io/ioutil" "log" "net" "regexp" "github.com/yggdrasil-network/yggdrasil-go/src/config" "github.com/yggdrasil-network/yggdrasil-go/src/defaults" ) var buildName string var buildVersion string // The Core object represents the Yggdrasil node. You should create a Core // object for each Yggdrasil node you plan to run. type Core struct { // This is the main data structure that holds everything else for a node boxPub boxPubKey boxPriv boxPrivKey sigPub sigPubKey sigPriv sigPrivKey switchTable switchTable peers peers sessions sessions router router dht dht admin admin searches searches multicast multicast metadata metadata tcp tcpInterface log *log.Logger ifceExpr []*regexp.Regexp // the zone of link-local IPv6 peers must match this } func (c *Core) init(bpub *boxPubKey, bpriv *boxPrivKey, spub *sigPubKey, spriv *sigPrivKey) { // TODO separate init and start functions // Init sets up structs // Start launches goroutines that depend on structs being set up // This is pretty much required to completely avoid race conditions util_initByteStore() if c.log == nil { c.log = log.New(ioutil.Discard, "", 0) } c.boxPub, c.boxPriv = *bpub, *bpriv c.sigPub, c.sigPriv = *spub, *spriv c.admin.core = c c.searches.init(c) c.dht.init(c) c.sessions.init(c) c.multicast.init(c) c.peers.init(c) c.router.init(c) c.switchTable.init(c, c.sigPub) // TODO move before peers? before router? } // Get the current build name. This is usually injected if built from git, // or returns "unknown" otherwise. func GetBuildName() string { if buildName == "" { return "unknown" } return buildName } // Get the current build version. This is usually injected if built from git, // or returns "unknown" otherwise. func GetBuildVersion() string { if buildVersion == "" { return "unknown" } return buildVersion } // Starts up Yggdrasil using the provided NodeConfig, and outputs debug logging // through the provided log.Logger. The started stack will include TCP and UDP // sockets, a multicast discovery socket, an admin socket, router, switch and // DHT node. func (c *Core) Start(nc *config.NodeConfig, log *log.Logger) error { c.log = log if name := GetBuildName(); name != "unknown" { c.log.Println("Build name:", name) } if version := GetBuildVersion(); version != "unknown" { c.log.Println("Build version:", version) } c.log.Println("Starting up...") var boxPub boxPubKey var boxPriv boxPrivKey var sigPub sigPubKey var sigPriv sigPrivKey boxPubHex, err := hex.DecodeString(nc.EncryptionPublicKey) if err != nil { return err } boxPrivHex, err := hex.DecodeString(nc.EncryptionPrivateKey) if err != nil { return err } sigPubHex, err := hex.DecodeString(nc.SigningPublicKey) if err != nil { return err } sigPrivHex, err := hex.DecodeString(nc.SigningPrivateKey) if err != nil { return err } copy(boxPub[:], boxPubHex) copy(boxPriv[:], boxPrivHex) copy(sigPub[:], sigPubHex) copy(sigPriv[:], sigPrivHex) c.init(&boxPub, &boxPriv, &sigPub, &sigPriv) c.admin.init(c, nc.AdminListen) c.metadata.init(c) c.metadata.setMetadata(metadataPayload("HIYA, THIS IS METADATA")) if err := c.tcp.init(c, nc.Listen, nc.ReadTimeout); err != nil { c.log.Println("Failed to start TCP interface") return err } if nc.SwitchOptions.MaxTotalQueueSize >= SwitchQueueTotalMinSize { c.switchTable.queueTotalMaxSize = nc.SwitchOptions.MaxTotalQueueSize } if err := c.switchTable.start(); err != nil { c.log.Println("Failed to start switch") return err } c.sessions.setSessionFirewallState(nc.SessionFirewall.Enable) c.sessions.setSessionFirewallDefaults( nc.SessionFirewall.AllowFromDirect, nc.SessionFirewall.AllowFromRemote, nc.SessionFirewall.AlwaysAllowOutbound, ) c.sessions.setSessionFirewallWhitelist(nc.SessionFirewall.WhitelistEncryptionPublicKeys) c.sessions.setSessionFirewallBlacklist(nc.SessionFirewall.BlacklistEncryptionPublicKeys) if err := c.router.start(); err != nil { c.log.Println("Failed to start router") return err } c.router.cryptokey.setEnabled(nc.TunnelRouting.Enable) if c.router.cryptokey.isEnabled() { c.log.Println("Crypto-key routing enabled") for ipv6, pubkey := range nc.TunnelRouting.IPv6Destinations { if err := c.router.cryptokey.addRoute(ipv6, pubkey); err != nil { panic(err) } } for _, source := range nc.TunnelRouting.IPv6Sources { if c.router.cryptokey.addSourceSubnet(source); err != nil { panic(err) } } for ipv4, pubkey := range nc.TunnelRouting.IPv4Destinations { if err := c.router.cryptokey.addRoute(ipv4, pubkey); err != nil { panic(err) } } for _, source := range nc.TunnelRouting.IPv4Sources { if c.router.cryptokey.addSourceSubnet(source); err != nil { panic(err) } } } if err := c.admin.start(); err != nil { c.log.Println("Failed to start admin socket") return err } if err := c.multicast.start(); err != nil { c.log.Println("Failed to start multicast interface") return err } ip := net.IP(c.router.addr[:]).String() if err := c.router.tun.start(nc.IfName, nc.IfTAPMode, fmt.Sprintf("%s/%d", ip, 8*len(address_prefix)-1), nc.IfMTU); err != nil { c.log.Println("Failed to start TUN/TAP") return err } c.log.Println("Startup complete") return nil } // Stops the Yggdrasil node. func (c *Core) Stop() { c.log.Println("Stopping...") c.router.tun.close() c.admin.close() } // Generates a new encryption keypair. The encryption keys are used to // encrypt traffic and to derive the IPv6 address/subnet of the node. func (c *Core) NewEncryptionKeys() (*boxPubKey, *boxPrivKey) { return newBoxKeys() } // Generates a new signing keypair. The signing keys are used to derive the // structure of the spanning tree. func (c *Core) NewSigningKeys() (*sigPubKey, *sigPrivKey) { return newSigKeys() } // Gets the node ID. func (c *Core) GetNodeID() *NodeID { return getNodeID(&c.boxPub) } // Gets the tree ID. func (c *Core) GetTreeID() *TreeID { return getTreeID(&c.sigPub) } // Gets the IPv6 address of the Yggdrasil node. This is always a /128. func (c *Core) GetAddress() *net.IP { address := net.IP(address_addrForNodeID(c.GetNodeID())[:]) return &address } // Gets the routed IPv6 subnet of the Yggdrasil node. This is always a /64. func (c *Core) GetSubnet() *net.IPNet { subnet := address_subnetForNodeID(c.GetNodeID())[:] subnet = append(subnet, 0, 0, 0, 0, 0, 0, 0, 0) return &net.IPNet{IP: subnet, Mask: net.CIDRMask(64, 128)} } // Gets the node metadata. func (c *Core) GetMetadata() metadataPayload { return c.metadata.getMetadata() } // Sets the node metadata. func (c *Core) SetMetadata(meta metadataPayload) { c.metadata.setMetadata(meta) } // Sets the output logger of the Yggdrasil node after startup. This may be // useful if you want to redirect the output later. func (c *Core) SetLogger(log *log.Logger) { c.log = log } // Adds a peer. This should be specified in the peer URI format, i.e. // tcp://a.b.c.d:e, udp://a.b.c.d:e, socks://a.b.c.d:e/f.g.h.i:j func (c *Core) AddPeer(addr string, sintf string) error { return c.admin.addPeer(addr, sintf) } // Adds an expression to select multicast interfaces for peer discovery. This // should be done before calling Start. This function can be called multiple // times to add multiple search expressions. func (c *Core) AddMulticastInterfaceExpr(expr *regexp.Regexp) { c.ifceExpr = append(c.ifceExpr, expr) } // Adds an allowed public key. This allow peerings to be restricted only to // keys that you have selected. func (c *Core) AddAllowedEncryptionPublicKey(boxStr string) error { return c.admin.addAllowedEncryptionPublicKey(boxStr) } // Gets the default admin listen address for your platform. func (c *Core) GetAdminDefaultListen() string { return defaults.GetDefaults().DefaultAdminListen } // Gets the default TUN/TAP interface name for your platform. func (c *Core) GetTUNDefaultIfName() string { return defaults.GetDefaults().DefaultIfName } // Gets the default TUN/TAP interface MTU for your platform. This can be as high // as 65535, depending on platform, but is never lower than 1280. func (c *Core) GetTUNDefaultIfMTU() int { return defaults.GetDefaults().DefaultIfMTU } // Gets the maximum supported TUN/TAP interface MTU for your platform. This // can be as high as 65535, depending on platform, but is never lower than 1280. func (c *Core) GetTUNMaximumIfMTU() int { return defaults.GetDefaults().MaximumIfMTU } // Gets the default TUN/TAP interface mode for your platform. func (c *Core) GetTUNDefaultIfTAPMode() bool { return defaults.GetDefaults().DefaultIfTAPMode } // Gets the current TUN/TAP interface name. func (c *Core) GetTUNIfName() string { return c.router.tun.iface.Name() } // Gets the current TUN/TAP interface MTU. func (c *Core) GetTUNIfMTU() int { return c.router.tun.mtu }